![]() The technology tree is large and filled with interesting options. Airborne Kingdom allows players to pilot their ponderous floating city more or less anywhere, but in order to keep it in the air you’ll need coal (for power), food and water (for your people) and frequently other resources (such as wood or metal) to continue advancing and expanding. The effect is in keeping with the idea that this is the age of exploration, and the map is more stylised than functional in the modern sense, but for the purpose of finding resources, it is perfect in game.Īnd finding resources is something you’ll need to do - a lot. Trees are shown as little green lollipops on top of brown stalks, whilst mountains build up in layers almost like a cake, rather than organically as they do in reality. The map, which spans out below the player as far as the eye can see, is more simplistic - favouring clarity and draw distance over detail. The more elaborate style is used mainly on the HUD and menu screens, as well as when representing the airborne city itself - which is made up of gilt-edged metal work and ornate domes. Once in the game itself, players are met with beautiful, stylised visuals which include aspects of both the very ornate, Middle-Eastern style that I spoke of earlier, along with a chunky, pixel art aesthetic. These requirements might manifest as fetch quests in practice, but draping them in an elaborate, gold-leaf storyline really helps get the player bought in. This, in itself, is fairly unique, and the player will soon be tasked with meeting the requirements of various cities both large and small in order to bring them closer to unity. Upon booting Airborne Kingdom the player is treated to a glorious, hand drawn animation that speaks of a prophecy - one in which a floating city would bring peace to the lands. A serene city-builder with a unique visual style and an engaging unusual overall story, what starts as an interesting novelty soon grows into a compelling addiction. Help them find artifacts, construct monuments, and build trade routes.Drawing inspiration from Middle-Eastern stories such as Aladdin and adding an almost Steampunk-like element to them might sound like a crazy idea, but that is exactly what makes Airborne Kingdom an interesting and unusual prospect. Gain allegiance with the ground kingdoms. Search for resources, find lost technologies, and discover the fate of The Ancients! Connect The Kingdoms Maintain lift, balance weight, and be careful not to run low on fuel! Fly The BarrensĮxplore the landscape, which changes with every playthrough. Build housing, satisfy needs, and grow your clan. Features: Build Your DomainĬonstruct a unique sky city. ![]() At that price, I’ll definitely be looking at it post-release. Airborne Kingdom comes out on December 17th, 2020. You can pre-order the game right now for USD$11.99 on the Epic Game Store. The game is developed using the Unreal engine, and as expected, it is going to be an Epic Game Store exclusive. There is an almost map-like quality to the stylistic take on the game world which I really like (I guess Paradox fanboys normally would). There is a real incentive to explore the mysterious land and perhaps even find new civilisations.Īirborne Kingdom looks absolutely stunning. The map is procedurally-generated and exploring it nets you resources as well as new technologies. Build too many heavy modules one side and the entire thing tips and slows down and everything degrades faster. What’s neat about the city-building aspect is that you need to balance the weight of the city. ![]()
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